Micro Machines Review
Codemasters had one aim with this video game, and that was ‘Nostalgia’. Micro Machines was a major hit in the 90’s which focused on miniature cars battling across unique tracks, based around the likes of your breakfast and workbench.
The game concentrates heavily on the multiplayer aspect of the game, and playing with 12 people at anytime it is a case of forgetting to blink. If a person cannot be found, they are automatically replaced with an AI, so its never an easier event due to a reduced amount of players.
The game has three game modes, Race, Elimination and Battle.
– Race is the traditional mode like in any racing game. You have the 12 racers and have to do so many laps and first to cross the line wins.
– Elimination is the mode where a reduced amount of cars race. You have to get away from the field, and if you win you get closer to winning the game, but if you get eliminated you move further away from the goal.
– Battle is much like a capture the flag game, split up in two teams you battle with the goal of using the bomb that spawns in the middle of the map to blow up the other teams base. A first to 3 event.
The use of Brian Blessed as the voice of the game, quite ironic that they use one of the biggest and loudest people in the planet. The adventurer, come comedian, come actor has a unique voice that will repetitively make you laugh so much so you might make a mistake! The car engines and background music are what you expect from a casual racing game.
Handling is what you expect from this kind of game, inconsistent! It certain areas of tracks it can be horribly understeery and in others you couldn’t have any more grip. The uncertainty which this creates is brilliant, which allows leaders to make mistakes and others to catch up. Never feel safe in front, with the weapons it is better to be the hunter than the hunted.
The game has per mentioned heavily focuses on multiplayer, but the disappointing factor is that there is no single player game modes. Generically all racing games have some kind of single player. It is used to get to grips with the game before going into the multiplayer and unlocking items to help competing online. It does have the tutorial, but that hardly is sufficient. The likes of championship & time trial mode are absent on the game currently. Some people are competitive in different ways, some like beating others in a race, whilst some like to be on top of the leader board.
Unfortunately another lacklustre topic of the game is the variety tracks and games. The game has 12 cars and 10 tracks to choose from. The cars have various skins you can unlock through levelling up to make your garage different but it does seem a bit stingy as tracks can be repetitive after a while. The 12 cars vary from a police car to a hovercraft, and you can use all the cars on all tracks. You’d think having a water level in the sink that only the hovercraft could do would make sense, just a thought.
The game is great, it is a good game to play with friends online and puts a smile on your face. It is just a shame that you can’t play on your own offline and win things that you can use online. Hope to see future content released in terms of game modes, cars and tracks. A respectable score of 7.5/10 is what Micro Machines World Series has been awarded at this current stage. If it were to beef up its variety would easily increase.